World Builders' Guild NewsletterWe have these energy tanks.There's a tank for physical energy. There's a tank for your emotional energy. There's a tank for intellectual energy. There's a tank for your self-esteem energy. Some people may have psychic...
Hey gamer friends,There's a new blog post up at the PlayArchitect Games Blog. Check it out:The GrindPlayers want to make awesome characters and do fun stuff.That’s the motivation behind almost any tabletop roleplaying or progression-based gamer. Give...
World Builders' Guild NewsletterI destroyed the tree fort for the second time.Correction: I didn't destroy it the first time, I just happened to be the one who wrecked it the second time.It fell twice.It was rebuilt twice.Why did I do it? If I could...
World Builders' Guild NewsletterA majestic structure rises above the city square. Across the thoroughfare, denizens bustle between stalls and homes. You weave through the throbbing heart of the ancient city.As you climb the polished marble steps, a s...
World Builders' Guild NewsletterA fire breathing dragon used to live in Carl Sagan's garage.So goes the thought experiment, at least, that Sagan uses to decimate the idea of belief without proof in his final work, 1996's The Demon-Haunted World.The d...
World Builders' Guild NewsletterWorld Builders,My birthday is this week.We've been building and sharing worlds together for over half a year now.The gift of your attention is more important to me than any material item I could hope to receive.Without...
Hey gamer friends,There's a new blog post up at the PlayArchitect Games Blog. Check it out:Chargen: More Than the DiceIn Legends of the Cage, everybody needs to roll a fighter. No fighter, no fights. Easy, right?Wrong. Not easy. If you had asked me w...
World Builders' Guild NewsletterYou may have heard of this game that came out recently called Cyberpunk 2077."Cyberpunk", eh? What's the story?Jump back in the time machine, choomba, and smash the digits to 1996.A growing game publisher called Wizard...
World Builders' Guild Newsletter2 minutes left in the game. Down by a score. The endzone seems like a lightyear away. You scan the field for holes in the defense. Blocks fly, bones crunch. A running lane opens up.The stunty orc ballcarrier dodges out...
Hello friends!I'm proud to announce that today, I've launched the PlayArchitect Games Blog (casually known as Rules as Intended). You'll get the inside perspective on the design process, challenges and solutions, and community content.We already have...