
Al fin hemos publicado nuestra propuesta para la Jam Rayuela de Arena 2025. Nos ha llevado bastante trabajo, pero no hay nada como terminar algo a tiempo....
Al fin hemos publicado nuestra propuesta para la Jam Rayuela de Arena 2025. Nos ha llevado bastante trabajo, pero no hay nada como terminar algo a tiempo....
As you already know, we have been working on preparing a demo for players to try out. The purpose of this demo is twofold. On the one hand, we want to showcase what Choose Cthulhu Files has to offer players, and on the other hand, we want to gather p...
In this devlog we explain the process we followed to select the sound effects that we are going to use in the development of Choose Cthulhu Files: The Call of Cthulhu and how OVANI Sounds has proven to be the best option for our needs....
"We have been developing Choose Cthulhu Files for some time now, but up until now, the devlogs we have been publishing have mainly focused on the preliminary analysis, creative processes, and work processes that we are following, etc."...
In visual novel games, interactive fiction, and narrative games, the story plays a crucial role. In this DevLog, we will discuss the most relevant issues to consider when adapting a story like Choose Cthulhu Files....
In a game like Choose Cthulhu Files, it is necessary to create the right atmosphere to ensure that the player has a more immersive experience, and music plays a big role in this task....
One of the most important parts of a game like the one we want to develop is precisely the characters that will bring the story to life and interact with the player in each scene....
Choose Cthulhu Files is a project by Wildspell Games to convert the original Choose Cthulhu gamebooks created by Celaeno Books into video games that will allow you to experience H.P. Lovecraft's stories like you've never experienced before....
We are pleased to announce that we have reached an agreement with the publisher Celaeno Books. The PROVIDENCE project is now officially named Choose Cthulhu Files....
Before moving on to the 3D modeling of the scenes, we will explain the process we have followed for choosing the design software we will use for our scenes....