
To develop a video game, we have to decide what development tools we are going to use, both to program it and to generate all kinds of resources necessary to compose the final result....
To develop a video game, we have to decide what development tools we are going to use, both to program it and to generate all kinds of resources necessary to compose the final result....
In this DevLog we are going to analyze the technical capacity of our team to identify what resources we will need clearly and concisely in order to make the best decisions that allow us to move forward in development....
At the beginning of the development of a game, certain parameters such as the aesthetics and the environment in which the story will take place must be established. In this development diary entry, we will talk about the aesthetics we will use in our...
A few weeks ago we announced that we had started the development of our first project, and we have set ourselves the goal of documenting the steps we are taking during the process in our DevLogs....
Announcement of our first project as a game development studio, which we have codenamed "PROVIDENCE"....
We are pleased to announce the birth of Wildspell Games: a video game development studio dedicated to creating narrative-based experiences....
We are pleased to announce the birth of Wildspell Games: a video game development studio dedicated to creating narrative-based experiences....