The One Thing That Makes Stakeholders Take UX Seriously

Mar 07, 2025 12:56 am

At DBS, I had the chance to work with Paul Cobban, the Chief Transformation Officer and Chief Data Officer.


One of the first things he told me stuck with me:


👉 “If you want leadership to take design seriously, show them the numbers.”


I had always believed in the power of good design to improve experiences. But what I learned at DBS was this:


đź’ˇ Design without data is just opinion.


So instead of just advocating for UX on “gut feel,” I started backing it up with hard numbers:


📌 Surveys → Measuring employee satisfaction before & after a design change.

📌 A/B Tests → Proving which UX solution actually worked better.

📌 Productivity Metrics → Showing how UX reduced friction and saved time.


When senior leaders saw actual time saved, revenue gained, or satisfaction increased, UX wasn’t just a “nice-to-have” anymore. It became a business priority.


Co-Creation Without the Power Struggles


Another thing I learned? Stakeholder sessions are messy.


If you’ve ever facilitated a workshop with:

đź‘” A high-level executive

🤓 A detail-obsessed product manager

🎨 A passionate designer


… you know that ego battles can derail everything.


One trick that worked for me?


Have everyone sketch their ideas first—before sharing.


Here’s why it works:

✅ It avoids HIPPO bias (Highest Paid Person’s Opinion) taking over.

✅ Everyone’s voice gets heard—not just the loudest one.

✅ It shifts focus from who’s talking to what’s best for the project.


The result? Better collaboration. Faster decisions. More buy-in.


Lesson learned: If you want your UX work to drive change, don’t just tell. Show the numbers, structure the discussions, and make sure every voice is heard.


How do you get buy-in for UX at your company? Reply with “buy-in” and I’ll share my best UX persuasion strategies.

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