Perfect Dark, Cyberpunk and Chicago: Stealth

The cyberpunk genre is nothing new to gaming. Twenty years before CD Project Red’s Cyberpunk 2077 would make its way to our hard drives, Rare put […] The post Perfect Dark, Cyberpunk and <i>Chicago: Stealth</i> appeared first on Bit Byte...

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Aug 04, 2024
Blink And You’ll Miss It

Blink And You’ll Miss It Fire Emblem Fates: Revelation’s Tiny, Brilliant Detail Everyone on Earth has their own little cross to bear, and mine is that […] The post Blink And You’ll Miss It appeared first on Bit Byte Bit.

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Jul 19, 2024
Announcing Project: Escalus

Good day and welcome to an official announcement for our upcoming video game, codenamed, Project: Escalus. While we cannot disclose too much just yet, we wanted […] The post Announcing <i>Project: Escalus</i> appeared first on Bit Byte Bi...

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Jun 28, 2024
My Favorite Quests: The Magic Sword

Today I want to talk about a quest, one of my favorites. Which shows that it doesn’t matter WHAT you are doing, but WHY you are […] The post My Favorite Quests: The Magic Sword appeared first on Bit Byte Bit.

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Jun 14, 2024
5/21/2024 Bi-Weekly-Byte

Good afternoon, and welcome to another By-Weekly-Byte! Today, we have some important and exciting updates. Without further adieu, let’s get into it! Project Escalus We officially […] The post 5/21/2024 Bi-Weekly-Byte appeared first on Bit Byte Bit.

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May 21, 2024
Bi-Weekly-Byte: 4/26/2024

What’s new? Good afternoon from Bit-Byte-Bit! This week, we have mostly small updates that can be seen as a sort-of glimpse into what it looks like […] The post Bi-Weekly-Byte: 4/26/2024 appeared first on Bit Byte Bit.

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Apr 26, 2024
Dev Blog: Jonathon Reed // Art and Character Design

My Character Design Principles In two weeks, I will need to present character concept art for a boss character in our video game project. This character’s […] The post Dev Blog: Jonathon Reed // Art and Character Design appeared first on Bit Byte Bit...

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Apr 24, 2024
Bi-Weekly-Byte: 4/12/2024

Dive into our narrative kitchen where stories come to life! Explore the artistry behind our demo’s compelling adventure, get insights from a sci-fi author's feedback, and discover the latest updates on game production and aesthetics. Join us on this...

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Apr 12, 2024
How I Learned to Stop Worrying and Love the Critique

Maybe everybody in my university writing workshop was a coward–a doggedly polite Midwesterner too afraid to dole out the real constructive criticism. “That works for me,” […] The post How I Learned to Stop Worrying and Love the Critique appeared firs...

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Apr 05, 2024
The Table-Kun Fiasco™

Picture this: your intrepid crew ventures boldly into the remains of a destroyed laboratory. Crushed linoleum tile; stained, crumbling drywall; fluorescent tube lights that flicker like […] The post The Table-Kun Fiasco™ appeared first on Bit Byte Bi...

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Mar 20, 2024