The Reason We Kill

In order for a game to work smoothly GMs must be as involved in character generation as they are in designing adventures. Nevertheless, many GMs labor under the misapprehension that their responsibility starts with the first encounter, leaving the pl...

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Oct 24, 2015
Mini Adventure -- Mad Max

I ran this 90 minute game inspired by Mad Max a few times this year with folks of various ages and every time it was a whole lot of fun, so I thought I'd share it with my two or three readers. The mechanics are a simplified version of my RATS! game a...

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Aug 31, 2015
The Hollow Mountain Revisited

In 2010, I wrote a horror dungeon crawl called the Hollow Mountain about an evil tree that is changing nature around it to fit its notion of how things should be, which is pretty alien and horrifying. It had a tribe of twisted elves worshiping the Tr...

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May 19, 2015
Mini Adventure -- Think of the Children!

Running detective adventures with kids who are used to solve all problems by hacking them to pieces isn't easy. In the past, many of my attempts were less than successful. This adventure, however, seems to hit a home run each time (today I ran it for...

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Oct 14, 2014
Be your own God

Gheos is a rather brilliant board game where players take on the roles of deities who reshape the world and start genocidal wars and mass migrations to gain more followers and power. A friend suggested running a Gheos game and using the resultant wor...

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Oct 10, 2014
Tales from an Israeli Storyteller

So my first crowd-funded book is finally commercially available for your pleasure and entertainment. I am super excited (and a little terrified) about this. While I was published many times in the past by Paizo, Wizards, Mongoose, Frog God and ot...

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Sep 01, 2014
Mini Adventure -- In Medias Res

I ran a rather unusual adventure last night and thought I’d share it with the good people of the internet. The adventure is presented in a very bare form so that you could suit it to whatever genre/ system you’re using. Also, I’m lazy.If you run this...

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Jul 26, 2014
Mini Adventure -- Moon Hunter

I ran this sci-fi investigation scenario twice in the past year. Once with grown-ups and once with teens. The latter solved it in about three hours. The former are still in the dark. Alas, good role-playing often stands in the way of good police work...

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May 21, 2014