Why Aren't You Using These?
Mar 19, 2025 9:21 am
Ahoy 👋
*Sorry if you received this already... It only delivered to half of you...
If you're anything like me, you wonder if you're using 3ds Max to the... MAX.
That’s why I am working through explaining what every single Modifier in 3ds Max does. Today is Part 3 going from letters H > M.
3️⃣ 10 AWESOME 3ds Max Modifiers You Don't Use... (But You Should) | 3ds Max Tips and Tricks
The video covers HSDS, Lathe, Lattice, Linked XForm, MapScaler, MassFX RBody, Material, MaterialByElement, mCloth and Melt
If you want to check out Parts One and Two (A>H), you can find them here.
1️⃣ 13+ 3ds Max Modifiers (that you'll actually use!) EXPLAINED
Affect Region, Array, Attribute Holder, Bend, Boolean, Camera Map, Cap Holes, Chamfer, Cloth, Crease, Crease Set
2️⃣ 11 Essential 3ds Max Modifiers You’ll Actually Use!
Data Channel, Delete Mesh Modifier, Delete Patch Modifier, Disp Approx, Displace Modifier, Edit Mesh, Edit Normals, Edit Patch, Edit Poly, Face Extrude, FFD, Flex Modifier
The goal is to have all the modifiers demoed in one place.
I hope this helps.
Render On!
Jake
P.s.
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If that sounds like something you're interested in, fill out the application form here.