What Helped Me Go Full-Time as a 3D Artist

Apr 03, 2025 7:51 am

By now, you’ve probably consumed 90% of the available information about creating photorealistic renders.


You are already aware of the important nuggets of information.

Yet, you don’t quite know how to move forward.

So, what are you missing?



When I started in 3D, I felt completely lost.

It was frustrating, isolating, and overwhelming.


I knew no one doing something even remotely close to what I was doing.


But then, suddenly, something changed all that. 🚀



I had created some images that I knew were great even before they had finished rendering. I was super proud of them and posted them online.


I emailed 3D World magazine and said,

“Hey, I created these. What do you think?”

They messaged back and said they would love to publish them in their next issue.


Autodesk Area also put them on the front page of the site.

I got calls asking me to do work and messages asking,

"How did you do this?”



That was when I posted my first ‘tutorial’

And people would comment and ask questions.


I was not alone.

People who understood my 3d dreams and all the pain that came with them.



One of the calls was from a super yacht designer in Monaco.

Within a few months, I had packed my bags and moved to Monaco to join a design team working on the most luxurious vehicles on earth.


I didn’t stop posting my work and what I learned each week.

I attended conferences and met more friends to support me at every stage of the journey. I built a network that made the journey so much easier and fun.



image

me not alone 😋



Today, I get to hang out with them every Tuesday evening during 3D Artists Coffee Hour.


Everyone is at a different stage of the journey.


Even though we are only six months into the 3d artist community, I am now surrounded by 3d artists at a similar stage, I can help people who need support and learn from people who are ahead of me.


Without the community, I would feel so much more lost and alone. The Coffee Hours keep me sane.



While working in Monaco, I was the only 3d artist on the team, so I needed advice from other 3d artists.


I would travel to other countries to meet other 3D artists just to feel sane. Now, we can do it in a community that is growing every month.



So, the information is probably not your bottleneck.

Consistent action, support and accountability are probably your bottleneck.


Becoming a full-time 3d artist is really hard, but it’s so much easier when you can share the weight of the journey with others.


I’d highly recommend doing whatever you can to find a community to share your journey with. Especially at the start.


Set up regular calls or meet in person, set goals together, and keep each other going. It’ll be so much more fun and might just change the course of your life.



Good luck finding your 3d friends. However, if you are reading this, you might have found them already.


Jake


P.s.

One of the ways I’m solving this problem is by launching a 6-month group coaching programme for 3d artists.


The goal is to work closely with 10 3d artists to help them make a living as world-class, future-proofed 3d artists. There will be a big focus on support and accountability, as well as regular workshops.


I’m keeping it small to start with to focus on results. And because I’m building out the programme in real time, this first cohort will get 50% off the final price.


If that sounds like something you’re interested in, fill out the application form here.

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