Stick, Snag, and Spacing...Quick Game Concepts to Count On
Jan 07, 2022 11:04 pm
Coach,
The JMO System is leveling up in 2022! Our latest course offering is up and ready to roll.
In this course, we take you through some of our must-have quick game concepts such as Stick, Snag, and Spacing from a number of different looks.
Stick is a staple of our offense. This is one of the first quick game concepts that we install. On the Stick side, if we get Man, the Stick automatically converts to an Out.
#1 to the Stick side must run a M.O.R. or Mandatory Outside Release. If we do get Man, we have to alert that M.O.R. and look to make a play. From there we read Stick to Flat.
Our backside, unless tagged, runs a Double Slant and the Inside Slant looks to protect the Outside Slant.
Snag has evolved into a short-yardage concept for us and something that we use quite often in the red zone. Our landmarks are very similar to our regular Stick concept, we're just working it from the outside.
Because we're losing that M.O.R., we've got to replace that landmark with the Corner Route pushing vertical to 12 yards and running to grass.
QB looks Snag or Outside Stick to Corner to Flat vs. Off Zone and it's relatively like throwing Smash working high to low.
We really love our Spacing Concept. Condensed formations are a great way to get the defense out of their Man Pressure Packages. Our Y runs a 6-yard sit route over the ball and #1 runs the Dock Route. This puts the Curl/Flat Defender in a bit of a bind. The Flat allows the routes to clear and gets width. Width is more important than depth here.
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-The JMO Team