Campaign summary of Clockwork Dawn, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The party began their assault on Whisperwind Canyon at dusk, slipping past the main gate through a secret, unguarded pass reveal...
Campaign summary of Return to Skywall, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). Returning to Haven with hard-won trophies and Tylia’s recovered documents, the companions were once again received by Mistres...
Campaign summary of Return to Skywall, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The trading vessel Tylia had secured bore the companions along the desolate shores of the Shrouded Sea, its crew muttering un...
Campaign summary of Return to Skywall, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The Pride of Freshwater bore the companions as far as Lament, where they disembarked beneath the brooding stronghold of House...
Campaign summary of Return to Skywall, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The adventurers boarded the merchant vessel Pride of Freshwater, setting sail eastward from Haven with the salt wind at their...
Campaign summary of Return to Skywall, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). In the raucous heart of Haven, where taverns roared louder than the crashing surf, destiny chose an unlikely stage. Ethain Tr...
Campaign summary of Clockwork Dawn, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The session began with the party needing a discreet location to question their two captives. After securing a temporary hideout...
Campaign summary of Clockwork Dawn, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The party’s investigation began at the Spire City Prison. While Oren initially suggested gathering intelligence at the Gray Mark...
Campaign summary of Clockwork Dawn, set in the World of Kiynan (5E compatible, based on Wizard of the Coast’s SRD 5.2.1). The adventure begins a year after the party’s last campaign, with each of the four heroes having gone their separate ways. A mys...
Welcome to August! Argh! The summer is flying by too fast again! I’ve been busy, of course, and I’m excited to dive into some new developments for The World of Kiynan. In the last couple of newsletters, we explored the emotion-based magic system and...